The Japan Media Arts Festival organized by the Agency for Cultural Affairs, Government of Japan will be participating in the Spain’s largest manga festival "The 24th Salon del Manga", to be held from November 1st（Thu）to 4th（Sun）in Barcelona, and will be exhibiting "Languages, Objects and Beasts"（Spanish title: "Lenguaje, objetos y bestias"）.
Approximately 130 original cartoon drawings will be displayed, centering on award-winning works of "21st Japan Media Arts Festival". Award-winning works in other genre, such as video works, media art installations and so forth will be exhibited as well.
In addition to those exhibitions, there will be the talk session and signing session held by Paru Itagaki, an author of BEASTARS（published by Akita Publishing）, and, another talk session（a public talk）is to be held by Mr. Tatsuo Unemi, an artist of "Rapid biography in a society of evolutionary lovers". Furthermore, the screenings are scheduled with the programs consisting of award-winning works at the 21st Japan Media Arts Festival during the festival.
Exihibition theme：“Languages, Objects and Beasts”
In manga, personified animals and objects sometimes behave more human than actual humans. Language is linked to the creation and destruction of value, as seen from the way words create conflict between reason and desire. By examining how these beasts and objects behave and use language, this exhibition reflects on human relationships and explores the many different ways of communicating.
- Term：2018. 11.1–11.4
- Venue：Fira Barcelona Montjuïc Hall5 Level1（Barcelona, Spain）
- Planning Director：Kota Toda（Program Officer, Japan Arts Council）
Works on exhibit
Chapter 1 Language that tames a beast（= desire）
Let us begin with some examples of animals depicted like humans. Although personification is not a rare technique, characters in the works on exhibit here ask themselves who they are and what they should be doing. In the world they live in, the characters face the desire in themselves and wrestle with their inner conflicts. In agony, they sometimes look more human than real humans do. Personification varies in its extent and theme, with some example situations being school-life stories, battles in the wild, and detective stories. In any case, personification has a unique and convincing power that draws the reader into the story.
Chapter 2 When an object begins to talk
Animals and other living things are not the only subjects of personification. Objects are sometimes personified, too. Chapter 2 shows you examples where skillful methods of expression make inanimate objects start to behave as if they were alive.
Factory machines, home appliances, food, and even computer programs can look like living things. However, the authors’ brilliant techniques may not be the only factor in making this possible. Perhaps we readers are accustomed to looking at objects in this way.
Chapter 3 From talk to stories
We have many languages. We all talk in different ways. Talk can keep desire in check, but it also has the power to amplify desire. Chapter 3 introduces examples where talking leads to the creation, discovery, and inheritance of value. As a species, we have found unique beauty in a wide variety of human activities, such as rakugo comic storytelling, Japanese tea ceremonies, and traditional craft making. They have survived through the ages, and their value has been handed down for generations, presumably because there were people who talked about these activities with enthusiasm.
”The talk session”：The talk session with Paru Itagaki, an author of "BEASTARS" and Mr. Frédéric
|Conference Room 5 in Hall 5||Saturday, Nov. 3rd. 12:00 - 13:30（90 min.）|
”The public talk”：The public talk by Mr. Tatsuo Unemi, an artist of "Rapid biography in a society of evolutionary lovers".
|Conference Room 5 in Hall 5||Sunday, Nov. 4th. 14:30 - 16:00（90 min.）|
”Signing session”：The signing session by Paru Itagaki, an author of "BEASTARS"
|Conference Room 5 in Hall 5||Friday, Nov. 2nd. 10:30 - 11:30（60 min.）|
Born in Tokyo, in 1993. Graduated from Musashino Art University Department of Imaging Arts & Sciences.
Published a short term intensive series “BEAST COMPLEX” in Weekly Shonen Champion（Akita Publishing）in 2016, she started her first serialization “BEASTARS” in the same magazine in September of the same year.
Born in Kanazawa-prefecture, in 1956. Since 2003, he has worked with Swiss-based artist, Daniel Bisig, for new-media art projects. From 1993, he has worked on software development and creation of works for a generative-interactive art based on the research of Artificial Life Technologies. In 2006, they received the Honorary Mention awards in Vida 9.0 and the Excellence Award in 10th Japan Media Arts Festival. Their works were exhibited at ARCO 2007 in Madrid.
”Focus on Animation”
This program comprises 5 highly distinctive works from award-winning works of the Animation Division from the 21st Japan Media Arts Festival.
|Auditorium Room 7 in Hall 5||Thursday, Nov. 1st. 9:30 - 11:00|
|Hall 5 Level 1（in the exhibition space）||Every day 17:00 - 18:00|
”21st Japan Media Arts Festival Award-winning Program”
This program comprises 11 highly distinctive works from award-winning works of the Animation, Entertainment, and Art Division from the 21st Japan Media Arts Festival
|Auditorium Room 7 in Hall 5||Saturday, Nov. 3rd. 9:30 - 10:30|
|Hall 5 Level 1（in the exhibition space）||Every day 10:00 - 11:00|
”Tomoyasu Murata Program”
This program comprises award-winning works of Tomoyasu Murata from the Japan Media Arts Festival.
Murata employs puppet animation in an expressive way, allowing viewers to experience it with their eyes, ears, sense of touch and even through the air. He has consistently strived to express the idea of mujo（impermanence）, which is a very beautiful concept to the Japanese.
|Hall 5 Level 1（in the exhibition space）||Every day 14:30 - 15:50|